Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,340 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 98.97.9.217:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|488/625
- Rustoria.co - EU Main31/250
- Rusty Moose |EU Main|49/250
- Rustoria.co - EU East Long250/325
- Rustoria.co - EU East Medium98/200
- Rustafied.com - EU Friday109/150
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does <SERVER_NAME> wipe?
Its rhythm cannot be read yet: <SERVER_NAME> has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days have passed since its current world was created.
Server details
On what version does <SERVER_NAME> currently run?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for <SERVER_NAME>, and is it online?
<SERVER_NAME> is offline at the moment; the last time it was seen was 7 days 19 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 19 October 2026.
Where does <SERVER_NAME> run from?
No region is published by <SERVER_NAME>. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 98.97.9.217:28015 is where it answers.
Lists and tags
How should you read the tags listed for <SERVER_NAME>?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what <SERVER_NAME> publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does <SERVER_NAME> appear?
<SERVER_NAME> appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of <SERVER_NAME> look like?
The last time <SERVER_NAME> was seen online was 7 days 19 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does <SERVER_NAME> sit in the rankings?
On player hours for the last seven days, <SERVER_NAME> sits at #15,340, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for <SERVER_NAME>?
Nothing about gather rate is given in the name of <SERVER_NAME>. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on <SERVER_NAME>?
The map on <SERVER_NAME> is procedural and the game generates it.
Join
What is the way to join <SERVER_NAME>?
To connect, start Rust and enter client.connect 98.97.9.217:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.