Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 33d ago.
Offline 98.97.8.191:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium388/450
- Rusty Moose |EU Biweekly|142/200
- Rusty Moose |US Biweekly|112/200
- Rustoria.co - EU Mondays388/400
- Rustafied.com - EU Medium - Large207/275
- Rustafied.com - EU Friday109/125
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does <SERVER_NAME> wipe, and on which day?
Too few wipes are on record for <SERVER_NAME> to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 33 days 15 hours ago.
About the server
Which Rust version is <SERVER_NAME> on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for <SERVER_NAME>. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is <SERVER_NAME>, and is it up at the moment?
The last sighting of <SERVER_NAME> was 6 days 5 hours ago, and it is offline at present. It spent 10 of the last 6 full days' 144 hours up, 7% of the time. Rust Insights first logged this server on 28 October 2026.
What location is listed for <SERVER_NAME>?
No region is published by <SERVER_NAME>. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 98.97.8.191:28015.
Tags
How should you read the tags listed for <SERVER_NAME>?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what <SERVER_NAME> publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature <SERVER_NAME>?
The Rust Insights lists that carry <SERVER_NAME> are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of <SERVER_NAME> look like?
The last time <SERVER_NAME> was seen online was 6 days 5 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does <SERVER_NAME> place?
The player-hours ranking for the last seven days puts <SERVER_NAME> at #15,957, among the top 70% of all ranked servers.
Map and rules
How is <SERVER_NAME> configured, and what rules apply?
No gather rate appears in the name of <SERVER_NAME>. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on <SERVER_NAME>?
The map on <SERVER_NAME> is procedural and the game generates it.
Connecting
How do you connect to <SERVER_NAME>?
Open the console with F1 in Rust and enter client.connect 98.97.8.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.