Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 33d ago.
Offline 98.97.8.170:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium390/450
- Rusty Moose |EU Biweekly|141/200
- Rusty Moose |US Biweekly|104/200
- Rustoria.co - EU Mondays377/400
- Rustafied.com - EU Medium - Large213/275
- Rustafied.com - EU Friday111/125
The short version
Quick answers
From the figures on this page.
Wipe days
When does <SERVER_NAME> wipe, and how often?
Too few wipes are on record for <SERVER_NAME> to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 33 days 15 hours ago.
Server
On what version does <SERVER_NAME> currently run?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. Joining needs your game on the same protocol, which Steam updates for you.
Has <SERVER_NAME> stayed online, and is it up now?
<SERVER_NAME> is offline at the moment; the last time it was seen was 5 days 5 hours ago. It spent 7 of the last 5 full days' 120 hours up, 6% of the time. Rust Insights first logged this server on 29 October 2026.
In which location does <SERVER_NAME> sit?
A region is not published by <SERVER_NAME>. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 98.97.8.170:28015.
Server tags
Which meanings sit behind the tags on <SERVER_NAME>?
These tags come from <SERVER_NAME> and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does <SERVER_NAME> appear?
The Rust Insights lists that carry <SERVER_NAME> are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> is offline at the moment; the last sighting was 5 days 5 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does <SERVER_NAME> place?
On player hours for the last seven days, <SERVER_NAME> sits at #15,957, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on <SERVER_NAME>?
The map on <SERVER_NAME> is procedural and the game generates it.
How to join
How do you connect to <SERVER_NAME>?
Open the console with F1 in Rust and enter client.connect 98.97.8.170:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.