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Rust Insights

Server profile

Watkins Rust server | Powered by Electro

Offline, with 0 of 15 players on; ranked #15,503 of every public Rust server. It last wiped 54d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,503rankno region published
54d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average133/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average48/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Watkins Rust server | Powered by Electro wipe, and how often?

Its rhythm cannot be read yet: Watkins Rust server | Powered by Electro has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 54 days 6 hours have passed since its current world was created.

Server

What Rust version is live on Watkins Rust server | Powered by Electro?

Running on Linux, Watkins Rust server | Powered by Electro is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.

Has Watkins Rust server | Powered by Electro stayed online, and is it up now?

Offline at the moment, Watkins Rust server | Powered by Electro was last seen 41 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Watkins Rust server | Powered by Electro?

A region is not published by Watkins Rust server | Powered by Electro. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 98.97.39.97:28015.

Server tags

How should you read the tags listed for Watkins Rust server | Powered by Electro?

These tags come from Watkins Rust server | Powered by Electro and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Watkins Rust server | Powered by Electro turn up among the Rust Insights lists and filters?

Watkins Rust server | Powered by Electro appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Watkins Rust server | Powered by Electro look like?

The last time Watkins Rust server | Powered by Electro was seen online was 41 days 18 hours ago, and it is offline now.

How does Watkins Rust server | Powered by Electro compare with other Rust servers in the ranking?

Player hours over seven days put Watkins Rust server | Powered by Electro at #15,503, within the top – of the ranked field.

Map and rules

What settings and rules apply on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Watkins Rust server | Powered by Electro?

The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.

Connecting

What is the way to join Watkins Rust server | Powered by Electro?

To connect, start Rust and enter client.connect 98.97.39.97:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.