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Rust Insights

Server profile

Watkins Rust server | Powered by Electro

Offline, with 0 of 15 players on. It last wiped 52d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
–rankscore 0
52d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Watkins Rust server | Powered by Electro wipe, and on which day?

The record of Watkins Rust server | Powered by Electro's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 52 days 21 hours ago.

Server details

On what version does Watkins Rust server | Powered by Electro currently run?

Running on Linux, Watkins Rust server | Powered by Electro is on Rust network protocol 2633 and build 163207. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Watkins Rust server | Powered by Electro, and is it online?

Offline at the moment, Watkins Rust server | Powered by Electro was last seen 44 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Watkins Rust server | Powered by Electro run from?

A region is not published by Watkins Rust server | Powered by Electro. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 98.97.35.53:28015.

Lists and tags

Which meanings sit behind the tags on Watkins Rust server | Powered by Electro?

When the game's server browser reads Watkins Rust server | Powered by Electro, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Watkins Rust server | Powered by Electro turn up among the Rust Insights lists and filters?

These Rust Insights lists include Watkins Rust server | Powered by Electro: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Watkins Rust server | Powered by Electro right now?

Watkins Rust server | Powered by Electro was last seen 44 days 8 hours ago and is offline right now.

Settings and rules

How is Watkins Rust server | Powered by Electro configured, and what rules apply?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Watkins Rust server | Powered by Electro?

The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.

Connecting

What is the way to join Watkins Rust server | Powered by Electro?

Type client.connect 98.97.35.53:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.