Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 33d ago.
Offline 98.97.15.122:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium388/450
- Rusty Moose |EU Biweekly|142/200
- Rusty Moose |US Biweekly|112/200
- Rustoria.co - EU Mondays388/400
- Rustafied.com - EU Medium - Large207/275
- Rustafied.com - EU Friday109/125
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does <SERVER_NAME> wipe, and how often?
Too few wipes are on record for <SERVER_NAME> to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 33 days 15 hours ago.
About the server
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. You can only join if your game is on the same protocol; Steam handles that update.
Has <SERVER_NAME> stayed online, and is it up now?
Offline at the moment, <SERVER_NAME> was last seen 32 hours ago. It spent 31 of the last 2 full days' 48 hours up, 65% of the time. Rust Insights first logged this server on 1 November 2026.
Where does <SERVER_NAME> run from?
There is no region published for <SERVER_NAME>. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 98.97.15.122:28015 is where it answers.
Server tags
How should you read the tags listed for <SERVER_NAME>?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what <SERVER_NAME> publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does <SERVER_NAME> appear?
<SERVER_NAME> appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> was last seen 32 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does <SERVER_NAME> place?
The player-hours ranking for the last seven days puts <SERVER_NAME> at #15,957, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on <SERVER_NAME>?
The map on <SERVER_NAME> is procedural and the game generates it.
Join
How can you get onto <SERVER_NAME>?
Type client.connect 98.97.15.122:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.