Server profile
TEST
Offline, with 0 of 7 players on; ranked #15,961 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 98.97.143.97:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|237/300
- Rustoria.co - EU Main16/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long117/200
- Rustoria.co - EU East Medium47/200
- Rustafied.com - EU Friday52/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 33 days 2 hours ago.
Server
On what version does TEST currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 23 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 98.97.143.97:28015 is where it answers.
Tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): 7 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of TEST look like?
TEST was last seen 23 days 4 hours ago and is offline right now.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #15,961, within the top 71% of the ranked field.
Map and rules
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 98.97.143.97:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.