Server profile
TEST
Offline, with 0 of 7 players on; ranked #15,568 of every public Rust server, the top 65%. It last wiped 33d ago.
Offline 98.97.136.218:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 33 days 18 hours ago.
Server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 27 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does TEST sit?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 98.97.136.218:28015 is where it answers.
Lists and tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): It holds 7 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TEST right now?
TEST was last seen 27 days 16 hours ago and is offline right now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #15,568, inside the top 65% of ranked servers.
Settings and rules
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
Connecting
How can you get onto TEST?
Type client.connect 98.97.136.218:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.