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Rust Insights

Server profile

<SERVER_NAME>

Offline, with 0 of ? players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,432ranktop 69%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average54/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average234/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average130/175

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does <SERVER_NAME> wipe?

Too few wipes are on record for <SERVER_NAME> to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 14 hours ago.

Server

Which Rust version is <SERVER_NAME> on?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining needs your game on the same protocol, which Steam updates for you.

Has <SERVER_NAME> stayed online, and is it up now?

Offline at the moment, <SERVER_NAME> was last seen 6 days 4 hours ago. It spent 9 of the last 6 full days' 144 hours up, 6% of the time. The first record Rust Insights has of it is 21 October 2026.

Where does <SERVER_NAME> run from?

There is no region published for <SERVER_NAME>. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.97.13.208:28015.

Lists and tags

How should you read the tags listed for <SERVER_NAME>?

These tags come from <SERVER_NAME> and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does <SERVER_NAME> turn up among the Rust Insights lists and filters?

These Rust Insights lists include <SERVER_NAME>: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on <SERVER_NAME> right now?

<SERVER_NAME> was last seen 6 days 4 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does <SERVER_NAME> place?

The player-hours ranking for the last seven days puts <SERVER_NAME> at #15,432, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for <SERVER_NAME>?

No gather rate appears in the name of <SERVER_NAME>. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on <SERVER_NAME>?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

Connecting

What is the way to join <SERVER_NAME>?

Open the console with F1 in Rust and enter client.connect 98.97.13.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.