Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 98.97.13.208:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|673/725
- Rustoria.co - EU East Long433/475
- Rustoria.co - EU Main40/250
- Rusty Moose |EU Main|54/250
- Rustoria.co - EU East Medium234/250
- Rustafied.com - EU Friday130/175
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does <SERVER_NAME> wipe?
Too few wipes are on record for <SERVER_NAME> to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 14 hours ago.
Server
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining needs your game on the same protocol, which Steam updates for you.
Has <SERVER_NAME> stayed online, and is it up now?
Offline at the moment, <SERVER_NAME> was last seen 6 days 4 hours ago. It spent 9 of the last 6 full days' 144 hours up, 6% of the time. The first record Rust Insights has of it is 21 October 2026.
Where does <SERVER_NAME> run from?
There is no region published for <SERVER_NAME>. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.97.13.208:28015.
Lists and tags
How should you read the tags listed for <SERVER_NAME>?
These tags come from <SERVER_NAME> and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does <SERVER_NAME> turn up among the Rust Insights lists and filters?
These Rust Insights lists include <SERVER_NAME>: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> was last seen 6 days 4 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does <SERVER_NAME> place?
The player-hours ranking for the last seven days puts <SERVER_NAME> at #15,432, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on <SERVER_NAME>?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Connecting
What is the way to join <SERVER_NAME>?
Open the console with F1 in Rust and enter client.connect 98.97.13.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.