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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 50 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under pve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,409ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average51/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average8/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average24/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average14/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average23/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does My Rust server | Powered by AMP wipe, and on which day?

The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 5 hours ago.

Server details

What Rust version is live on My Rust server | Powered by AMP?

The Rust build is network protocol 2634 and build 167781, running on Windows, for My Rust server | Powered by AMP. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 7 days 3 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 20 October 2026 is when Rust Insights first saw it.

What location is listed for My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 98.97.112.56:28015 is where it answers.

Tags

What is meant by each tag on My Rust server | Powered by AMP?

These tags come from My Rust server | Powered by AMP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My Rust server | Powered by AMP appear?

The Rust Insights lists that carry My Rust server | Powered by AMP are Best Rust community servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 7 days 3 hours ago.

Where does My Rust server | Powered by AMP sit in the rankings?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,409, among the top 69% of all ranked servers.

Settings and rules

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural and the game generates it.

Connecting

What is the way to join My Rust server | Powered by AMP?

To connect, start Rust and enter client.connect 98.97.112.56:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.