Server profile
<SERVER_NAME>
Offline, with 0 of ? players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 33d ago.
Offline 98.97.10.157:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium390/450
- Rusty Moose |EU Biweekly|141/200
- Rusty Moose |US Biweekly|104/200
- Rustoria.co - EU Mondays377/400
- Rustafied.com - EU Medium - Large213/275
- Rustafied.com - EU Friday111/125
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does <SERVER_NAME> wipe?
The record of <SERVER_NAME>'s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 33 days 15 hours ago.
About the server
Which Rust version is <SERVER_NAME> on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for <SERVER_NAME>. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is <SERVER_NAME>, and is it up at the moment?
The last sighting of <SERVER_NAME> was 3 days 8 hours ago, and it is offline at present. It spent 31 of the last 4 full days' 96 hours up, 32% of the time. On 30 October 2026 is when Rust Insights first saw it.
What location is listed for <SERVER_NAME>?
A region is not published by <SERVER_NAME>. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 98.97.10.157:28015.
Tags
How should you read the tags listed for <SERVER_NAME>?
These tags come from <SERVER_NAME> and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does <SERVER_NAME> appear?
<SERVER_NAME> appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on <SERVER_NAME> right now, and how does that number move?
<SERVER_NAME> was last seen 3 days 8 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does <SERVER_NAME> place?
On player hours for the last seven days, <SERVER_NAME> sits at #15,957, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for <SERVER_NAME>?
The name of <SERVER_NAME> does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on <SERVER_NAME>?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Join
How can you get onto <SERVER_NAME>?
Type client.connect 98.97.10.157:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.