Server profile
<SERVER_NAME>
Online, with 0 of ? players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 33d ago.
Online 98.97.10.131:28015 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium390/450
- Rusty Moose |EU Biweekly|141/200
- Rusty Moose |US Biweekly|104/200
- Rustoria.co - EU Mondays377/400
- Rustafied.com - EU Medium - Large213/275
- Rustafied.com - EU Friday111/125
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does <SERVER_NAME> wipe?
The record of <SERVER_NAME>'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 33 days 15 hours ago.
About the server
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for <SERVER_NAME>, and is it online?
At the time of this check <SERVER_NAME> is online. The first record Rust Insights has of it is 3 November 2026.
In which location does <SERVER_NAME> sit?
A region is not published by <SERVER_NAME>. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 98.97.10.131:28015.
Lists and tags
What is meant by each tag on <SERVER_NAME>?
These tags come from <SERVER_NAME> and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does <SERVER_NAME> turn up among the Rust Insights lists and filters?
These Rust Insights lists include <SERVER_NAME>: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on <SERVER_NAME> right now?
0 players are connected to <SERVER_NAME> right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does <SERVER_NAME> place?
Player hours over seven days put <SERVER_NAME> at #15,957, within the top 70% of the ranked field.
Rules and settings
What settings and rules apply on <SERVER_NAME>?
Nothing about gather rate is given in the name of <SERVER_NAME>. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on <SERVER_NAME>?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
How to join
What is the way to join <SERVER_NAME>?
To connect, start Rust and enter client.connect 98.97.10.131:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.