Server profile
Local Practice Server
Offline, with 0 of 10 players on; ranked #6,698 of every public Rust server, the top 30%. It last wiped 2d ago.
Offline 98.96.17.130:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|270/350
- Rustoria.co - EU Main24/250
- Rusty Moose |EU Main|34/250
- Rustoria.co - EU East Long134/200
- Rustoria.co - EU East Medium48/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Practice Server wipe?
Too few wipes are on record for Local Practice Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since its current world was created.
About the server
What Rust version is live on Local Practice Server?
Rust network protocol 2635 and build 168909 on Windows is what Local Practice Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Local Practice Server, and is it online?
The last sighting of Local Practice Server was 1 hours ago, and it is offline at present. The last 2 full days gave 27 of 48 hours up, or 56% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does Local Practice Server sit?
No region is published by Local Practice Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 98.96.17.130:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Local Practice Server?
When the game's server browser reads Local Practice Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local Practice Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Practice Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Local Practice Server right now?
The last time Local Practice Server was seen online was 1 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Local Practice Server place?
Player hours over seven days put Local Practice Server at #6,698, within the top 30% of the ranked field.
Rules and settings
What settings and rules apply on Local Practice Server?
The name of Local Practice Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Local Practice Server?
The game generates the map on Local Practice Server, which is procedural.
How to join
What is the way to join Local Practice Server?
Type client.connect 98.96.17.130:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.