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Rust Insights

Server profile

My Private Test Server

Offline, with 1 of 1 players on; ranked #14,226 of every public Rust server, the top 65%. It last wiped 9d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,226ranktop 65%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:27 UTC9d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Private Test Server?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does My Private Test Server wipe, and how often?

Its rhythm cannot be read yet: My Private Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 9 days 16 hours ago.

About the server

On what version does My Private Test Server currently run?

Running on Windows, My Private Test Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Private Test Server, and is it up at the moment?

My Private Test Server is offline at the moment; the last time it was seen was 9 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.

Where does My Private Test Server run from?

No region is published by My Private Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 98.29.34.146:28015.

Server tags

What is meant by each tag on My Private Test Server?

When the game's server browser reads My Private Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does My Private Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Private Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of My Private Test Server look like?

The last time My Private Test Server was seen online was 9 days 15 hours ago, and it is offline now.

Where does My Private Test Server sit in the rankings?

On player hours for the last seven days, My Private Test Server sits at #14,226, inside the top 65% of ranked servers.

Map and rules

What settings and rules apply on My Private Test Server?

No gather rate appears in the name of My Private Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

How to join

How can you get onto My Private Test Server?

To connect, start Rust and enter client.connect 98.29.34.146:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.