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Rust Insights

Server profile

Last Chance Gaming | Vanilla | Monthly

Online, with 0 of 150 players on; ranked #14,305 of every public Rust server, the top 64%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak 1
#14,305ranktop 64%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
40% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
25% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:40 UTC13d ago 0 – running 0
Wed 14 Oct, 04:25 UTC15d ago 0 – 2 days 0
Mon 5 Oct, 20:10 UTC23d ago 2 halved by day 5 8.3 days 1
Fri 2 Oct, 20:33 UTC26d ago 5 held half 3 days 0
Tue 15 Sep, 23:03 UTC43d ago 1 halved by day 2 16.9 days 0
Sat 12 Sep, 14:58 UTC46d ago 5 halved by day 1 3.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average536/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average54/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Last Chance Gaming | Vanilla | Monthly, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 25% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does Last Chance Gaming | Vanilla | Monthly wipe, and on which day?

Last Chance Gaming | Vanilla | Monthly wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 7 hours have passed since its current world was created.

Server details

Does Last Chance Gaming | Vanilla | Monthly hold a steady frame rate?

The 48-hour average for server fps is 236, and 167 was the lowest seen. The world held a peak of 30,516 entities, counting buildings, deployables and all the rest. It drew as much as 1,714 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Last Chance Gaming | Vanilla | Monthly currently run?

Running on Linux, Last Chance Gaming | Vanilla | Monthly is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Last Chance Gaming | Vanilla | Monthly, and is it online?

At the time of this check Last Chance Gaming | Vanilla | Monthly is online. The uptime it reports puts the last restart at about 32 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Last Chance Gaming | Vanilla | Monthly run from?

A region is not published by Last Chance Gaming | Vanilla | Monthly. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 98.247.137.177:32015.

Tags

How should you read the tags listed for Last Chance Gaming | Vanilla | Monthly?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Last Chance Gaming | Vanilla | Monthly publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Last Chance Gaming | Vanilla | Monthly?

These Rust Insights lists include Last Chance Gaming | Vanilla | Monthly: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Last Chance Gaming | Vanilla | Monthly look like?

Of its 150 slots, Last Chance Gaming | Vanilla | Monthly currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

How does Last Chance Gaming | Vanilla | Monthly compare with other Rust servers in the ranking?

On player hours for the last seven days, Last Chance Gaming | Vanilla | Monthly sits at #14,305, inside the top 64% of ranked servers.

Settings and rules

What settings and rules apply on Last Chance Gaming | Vanilla | Monthly?

The name of Last Chance Gaming | Vanilla | Monthly does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on Last Chance Gaming | Vanilla | Monthly?

Size 2,500 and seed 1939700648 define the procedural map on Last Chance Gaming | Vanilla | Monthly, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Last Chance Gaming | Vanilla | Monthly?

Open the console with F1 in Rust and enter client.connect 98.247.137.177:32015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.