Server profile
RUSTARDED Zombie Hell Hordes • US
Online, with 0 of 42 players on; ranked #5,965 of every public Rust server, the top 27%. It last wiped 11d ago.
Online 98.247.137.177:30015 checked 20m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 22:29 UTC, in 2d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 21hSun 1 Nov, 22:29 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 16d 21hSun 15 Nov, 22:29 UTC
- 30d 21hSun 29 Nov, 22:29 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 44d 21hSun 13 Dec, 22:29 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 22:29 UTC11d ago | 2 | – | running | 0 |
| Fri 16 Oct, 12:03 UTC13d ago | 2 | held half | 2.4 days | 0 |
| Thu 15 Oct, 23:20 UTC14d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:21 UTC FW28d ago | 1 | halved by day 4 | 14.2 days | 0 |
| Thu 17 Sep, 18:23 UTC42d ago | 1 | halved by day 2 | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RUSTARDED Zombie Hell Hordes • US look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 3.
How often does RUSTARDED Zombie Hell Hordes • US wipe, and on which day?
Its tag sets the prediction: too few wipes on RUSTARDED Zombie Hell Hordes • US are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 22:29 UTC. 11 days 2 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server
What does performance look like on RUSTARDED Zombie Hell Hordes • US?
The 48-hour average for server fps is 136, and 105 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 77,863. It drew as much as 4,568 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does RUSTARDED Zombie Hell Hordes • US currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RUSTARDED Zombie Hell Hordes • US. You can only join if your game is on the same protocol; Steam handles that update.
Has RUSTARDED Zombie Hell Hordes • US stayed online, and is it up now?
RUSTARDED Zombie Hell Hordes • US is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. It spent 130 of the last 7 full days' 168 hours up, 77% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does RUSTARDED Zombie Hell Hordes • US run from?
RUSTARDED Zombie Hell Hordes • US publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 98.247.137.177:30015.
Server tags
Which meanings sit behind the tags on RUSTARDED Zombie Hell Hordes • US?
These tags come from RUSTARDED Zombie Hell Hordes • US and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp42 (Max players): 42 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUSTARDED Zombie Hell Hordes • US?
The Rust Insights lists that carry RUSTARDED Zombie Hell Hordes • US are Modded Rust servers, explained, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population history
How many players are on RUSTARDED Zombie Hell Hordes • US right now?
At the time of this refresh, RUSTARDED Zombie Hell Hordes • US holds 0 players on 42 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 12:00 UTC, with an average of 1 players.
Where does RUSTARDED Zombie Hell Hordes • US sit in the rankings?
Player hours over seven days put RUSTARDED Zombie Hell Hordes • US at #5,965, within the top 27% of the ranked field.
Rules and settings
How is RUSTARDED Zombie Hell Hordes • US configured, and what rules apply?
The name of RUSTARDED Zombie Hell Hordes • US does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RUSTARDED Zombie Hell Hordes • US?
The game generates the map on RUSTARDED Zombie Hell Hordes • US: procedural, size 6,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Bigly World.
Join
What is the way to join RUSTARDED Zombie Hell Hordes • US?
Open the console with F1 in Rust and enter client.connect 98.247.137.177:30015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/dxQB3h2TvB.
