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Live edition53,688 playing on 11,669 servers

Rust Insights

Server profile

Bearlandia

Online, with 0 of ? players on; ranked #15,399 of every public Rust server, the top 69%. It last wiped 72d ago.

Filed under
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,399ranktop 69%
72d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average313/325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average35/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Bearlandia wipe, and on which day?

Too few wipes are on record for Bearlandia to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 72 days 4 hours ago.

Server

How well does Bearlandia perform?

The 48-hour average for server fps is 175, and 98 was the lowest seen. At its highest the entity count reached 121,196: buildings, deployables and everything else. Memory use peaked at 6,488 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Bearlandia?

Rust network protocol 2632 and build 160556 on Linux is what Bearlandia runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Bearlandia, and is it up at the moment?

Right now Bearlandia is up and running. Going by the uptime figure it gives, its last restart was around 15 days 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Bearlandia?

A region is not published by Bearlandia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.167.43.238:28015.

Server tags

What is meant by each tag on Bearlandia?

When the game's server browser reads Bearlandia, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Bearlandia turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Bearlandia are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Bearlandia look like?

The current count for Bearlandia is 0 players. Across the past week the mean was 0 players.

How does Bearlandia compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Bearlandia at #15,399, among the top 69% of all ranked servers.

Rules and settings

How is Bearlandia configured, and what rules apply?

The name of Bearlandia does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Bearlandia?

Bearlandia runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Bearlandia?

Type client.connect 98.167.43.238:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.