Server profile
EventfulGaming Rust Server
Online, with 0 of 50 players on; ranked #5,267 of every public Rust server, the top 24%. It last wiped 3d ago.
Online 98.142.246.106:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|401/400
- Rustoria.co - EU East Long338/350
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU East Medium150/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does EventfulGaming Rust Server wipe, and how often?
Too few wipes are on record for EventfulGaming Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 20 hours ago.
About the server
What does performance look like on EventfulGaming Rust Server?
Server fps averaged 238 over 48 hours; the lowest reading was 230. The world held a peak of 47,549 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,329 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does EventfulGaming Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for EventfulGaming Rust Server. The same protocol is required to join, and Steam takes care of updating it.
Has EventfulGaming Rust Server stayed online, and is it up now?
Right now EventfulGaming Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 3 days 18 hours ago. The last 3 full days gave 71 of 72 hours up, or 99% of the time. Rust Insights first logged this server on 25 October 2026.
Where does EventfulGaming Rust Server run from?
There is no region published for EventfulGaming Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 98.142.246.106:28015 is where it answers.
Server tags
How should you read the tags listed for EventfulGaming Rust Server?
When the game's server browser reads EventfulGaming Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does EventfulGaming Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include EventfulGaming Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of EventfulGaming Rust Server look like?
Of its 50 slots, EventfulGaming Rust Server currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 2 players on average.
Where does EventfulGaming Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts EventfulGaming Rust Server at #5,267, among the top 24% of all ranked servers.
Rules and settings
How is EventfulGaming Rust Server configured, and what rules apply?
No gather rate appears in the name of EventfulGaming Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on EventfulGaming Rust Server?
The game generates the map on EventfulGaming Rust Server: procedural, size 3,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to EventfulGaming Rust Server?
Open the console with F1 in Rust and enter client.connect 98.142.246.106:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.