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Rust Insights

Server profile

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

Online, with 0 of 100 players on; ranked #1,902 of every public Rust server, the top 9%. It last wiped 15d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 100 players now 0% full
37-day averagepeak 10
#1,902ranktop 9%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51011:0019:0003:0011:0001:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0019:0003:0011:0001:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC15d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 817 on average714/750
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 605 on average370/350
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average70/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 352 on average133/150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1,029/1030
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average152/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly look like once wipe day arrives?

At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 43 hours after it started.

When does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe, and how often?

The record of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 3 hours ago.

Server details

How well does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly perform?

Server fps averaged 141 over 48 hours; the lowest reading was 95. The world held a peak of 115,812 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,545 MB. A climbing entity count and low fps are what players experience as lag.

On what version does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The same protocol is required to join, and Steam takes care of updating it.

How reliable is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, and is it up at the moment?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 162 of 168 hours up, or 96% of the time. Rust Insights first logged this server on 14 October 2026.

What location is listed for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

There is no region published for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 98.142.11.17:25565 is where it answers.

Lists and tags

What is meant by each tag on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

These tags come from The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How many players are on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly right now, and how does that number move?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly shows 0 players at the moment, against 100 slots. Over the past week it peaked at 10 and averaged 3 players. Look at the last 48 hours and the peak hour is 21:00 UTC, at 8 players on average.

How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly compare with other Rust servers in the ranking?

Player hours over seven days put The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at #1,902, within the top 9% of the ranked field.

Map and rules

What are the settings and rules for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Going by its name, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly gathers at 2x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Size 4,000 and seed 1337 define the procedural map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

What is the way to join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

To connect, start Rust and enter client.connect 98.142.11.17:25565 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.