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Rust Insights

Server profile

Poonzzi staging test

Offline, with 0 of 3 players on; ranked #12,574 of every public Rust server, the top 57%. It last wiped 33d ago.

Filed under
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#12,574ranktop 57%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC33d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Poonzzi staging test look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Poonzzi staging test wipe, and how often?

The record of Poonzzi staging test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 33 days 21 hours ago.

Server

Which Rust version is Poonzzi staging test on?

Rust network protocol 2633 and build 165542 on Windows is what Poonzzi staging test runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Poonzzi staging test, and is it up at the moment?

Offline at the moment, Poonzzi staging test was last seen 33 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.

What location is listed for Poonzzi staging test?

There is no region published for Poonzzi staging test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 97.96.54.22:28015.

Tags

Which meanings sit behind the tags on Poonzzi staging test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165542 (Build): It runs game build 165542; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Poonzzi staging test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Poonzzi staging test?

The Rust Insights lists that carry Poonzzi staging test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Poonzzi staging test right now?

Poonzzi staging test was last seen 33 days 18 hours ago and is offline right now.

Where does Poonzzi staging test sit in the rankings?

The player-hours ranking for the last seven days puts Poonzzi staging test at #12,574, among the top 57% of all ranked servers.

Map and rules

What are the settings and rules for Poonzzi staging test?

The name of Poonzzi staging test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on Poonzzi staging test?

The game generates the map on Poonzzi staging test, which is procedural.

Join

What is the way to join Poonzzi staging test?

To connect, start Rust and enter client.connect 97.96.54.22:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The slot count is 3.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165542
Build It runs game build 165542.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.