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Rust Insights

Server profile

AoD Test Server

Offline, with 1 of 50 players on; ranked #14,827 of every public Rust server, the top 63%. It last wiped 27d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#14,827ranktop 63%
27d agolast wipeno schedule published
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average82/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average103/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does AoD Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does AoD Test Server wipe, and how often?

The only wipe on AoD Test Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours have passed since its current world was created.

About the server

What Rust version is live on AoD Test Server?

Rust network protocol 2634 and build 166494 on Windows is what AoD Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has AoD Test Server stayed online, and is it up now?

The last sighting of AoD Test Server was 27 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does AoD Test Server sit?

There is no region published for AoD Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 96.59.32.155:28015.

Server tags

How should you read the tags listed for AoD Test Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what AoD Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature AoD Test Server?

These Rust Insights lists include AoD Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on AoD Test Server right now, and how does that number move?

The last time AoD Test Server was seen online was 27 days 3 hours ago, and it is offline now.

In the ranking of Rust servers, where does AoD Test Server place?

Player hours over seven days put AoD Test Server at #14,827, within the top 63% of the ranked field.

Rules and settings

How is AoD Test Server configured, and what rules apply?

The name of AoD Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on AoD Test Server?

Size 4,096 and seed 1337 define the procedural map on AoD Test Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How can you get onto AoD Test Server?

To connect, start Rust and enter client.connect 96.59.32.155:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.