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Rust Insights

Server profile

Codex Heap Crash Current Recheck

Offline, with 0 of 4 players on. It last wiped 44d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
–rankscore 0
44d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average175/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Codex Heap Crash Current Recheck wipe?

The record of Codex Heap Crash Current Recheck's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 44 days 23 hours ago.

About the server

Which Rust version is Codex Heap Crash Current Recheck on?

The Rust build is network protocol 2633 and build 163696, running on Windows, for Codex Heap Crash Current Recheck. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Codex Heap Crash Current Recheck, and is it online?

Codex Heap Crash Current Recheck is offline at the moment; the last time it was seen was 44 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Codex Heap Crash Current Recheck sit?

No region is published by Codex Heap Crash Current Recheck. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 96.55.62.126:59626.

Lists and tags

What is meant by each tag on Codex Heap Crash Current Recheck?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163696 (Build): Build 163696 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Codex Heap Crash Current Recheck publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Codex Heap Crash Current Recheck turn up among the Rust Insights lists and filters?

These Rust Insights lists include Codex Heap Crash Current Recheck: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Codex Heap Crash Current Recheck look like?

Codex Heap Crash Current Recheck was last seen 44 days 23 hours ago and is offline right now.

Rules and settings

What are the settings and rules for Codex Heap Crash Current Recheck?

No gather rate appears in the name of Codex Heap Crash Current Recheck. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on Codex Heap Crash Current Recheck?

The game generates the map on Codex Heap Crash Current Recheck, which is procedural.

How to join

What is the way to join Codex Heap Crash Current Recheck?

To connect, start Rust and enter client.connect 96.55.62.126:59626 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163696
Build Build 163696 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.