Skip to the story

Live edition61,286 playing on 11,755 servers

Rust Insights

Server profile · NA

Chill Roleplay (No KOS) Halloween Hell

Online, with 2 of 69 players on; ranked #1,805 of every public Rust server, the top 8%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join Website
2/ 69 players now 3% full
37-day averagepeak 12
#1,805ranktop 8% · #272 in NA
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51000:0009:0018:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0018:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.1 days usual gap between real wipes
14 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:20 UTC5d ago 12 – running 3
Thu 1 Oct, 18:00 UTC FW26d ago 15 halved by day 3 21.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average49/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average25/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average6/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average17/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average16/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10/90

The short version

Quick answers

From the figures on this page.

Wipe days

What does Chill Roleplay (No KOS) Halloween Hell look like once wipe day arrives?

At their busiest, its recent wipes drew 14 players on average. The peak crowd on this wipe came 47 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.

How often does Chill Roleplay (No KOS) Halloween Hell wipe, and on which day?

The record of Chill Roleplay (No KOS) Halloween Hell's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 3 hours have passed since its current world was created.

Server

Does Chill Roleplay (No KOS) Halloween Hell hold a steady frame rate?

Average server fps over the last 48 hours was 97, with a floor of 71. Buildings, deployables and the rest took the entity count as high as 87,687. Memory use peaked at 3,048 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Chill Roleplay (No KOS) Halloween Hell currently run?

Rust network protocol 2635 and build 168909 on Windows is what Chill Roleplay (No KOS) Halloween Hell runs. The same protocol is required to join, and Steam takes care of updating it.

Has Chill Roleplay (No KOS) Halloween Hell stayed online, and is it up now?

Right now Chill Roleplay (No KOS) Halloween Hell is up and running. The uptime it reports puts the last restart at about 4 minutes ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Chill Roleplay (No KOS) Halloween Hell sit?

With its NA tag, Chill Roleplay (No KOS) Halloween Hell lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 96.48.64.71:28031 is where it answers.

Lists and tags

What is meant by each tag on Chill Roleplay (No KOS) Halloween Hell?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what Chill Roleplay (No KOS) Halloween Hell publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Chill Roleplay (No KOS) Halloween Hell?

Chill Roleplay (No KOS) Halloween Hell appears among the following Rust Insights lists: Modded Rust servers, explained, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of Chill Roleplay (No KOS) Halloween Hell look like?

At the time of this refresh, Chill Roleplay (No KOS) Halloween Hell holds 2 players on 69 slots. The seven-day average is 3 players, and the highest point in that week was 12. Its strongest hour in the past 48 was 00:00 UTC, with an average of 8 players.

Where does Chill Roleplay (No KOS) Halloween Hell sit in the rankings?

In North America, Chill Roleplay (No KOS) Halloween Hell is #272; across all ranked servers it is #1,805 on seven-day player hours, in the top 8%.

Rules and settings

What settings and rules apply on Chill Roleplay (No KOS) Halloween Hell?

Nothing about gather rate is given in the name of Chill Roleplay (No KOS) Halloween Hell. Groups can reach 8 players, which is the default in the game. roleplay is the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Chill Roleplay (No KOS) Halloween Hell?

Size 4,000 and seed 1337 define the procedural map on Chill Roleplay (No KOS) Halloween Hell, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

How do you connect to Chill Roleplay (No KOS) Halloween Hell?

Open the console with F1 in Rust and enter client.connect 96.48.64.71:28031. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.chillroleplay.com/.

The small print

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^r,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp69
Max players It holds 69 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^r
Roleplay The server is built for roleplay.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.