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Rust Insights

Server profile

NO-SHO2

Offline, with 1 of 10 players on; ranked #13,779 of every public Rust server, the top 62%. It last wiped 22d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,779ranktop 62%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:21 UTC22d ago 1 – running 1
Fri 2 Oct, 23:56 UTC26d ago 1 – 3.8 days 1
Thu 1 Oct, 18:10 UTC FW27d ago 1 – 1.2 days 1
Fri 18 Sep, 14:56 UTC41d ago 1 held half 13.1 days 0
Thu 17 Sep, 19:38 UTC41d ago 1 – 0.8 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average476/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average441/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average739/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average458/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at NO-SHO2?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does NO-SHO2 wipe?

NO-SHO2 wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 19 hours have passed since its current world was created.

About the server

What Rust version is live on NO-SHO2?

Rust network protocol 2634 and build 166652 on Windows is what NO-SHO2 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for NO-SHO2, and is it online?

The last sighting of NO-SHO2 was 22 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 September 2026.

What location is listed for NO-SHO2?

There is no region published for NO-SHO2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 96.39.213.36:28015.

Lists and tags

Which meanings sit behind the tags on NO-SHO2?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what NO-SHO2 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does NO-SHO2 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry NO-SHO2 are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on NO-SHO2 right now?

NO-SHO2 was last seen 22 days 18 hours ago and is offline right now.

How does NO-SHO2 compare with other Rust servers in the ranking?

Player hours over seven days put NO-SHO2 at #13,779, within the top 62% of the ranked field.

Map and rules

How is NO-SHO2 configured, and what rules apply?

Nothing about gather rate is given in the name of NO-SHO2. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on NO-SHO2?

The map on NO-SHO2 is procedural and the game generates it.

Connecting

How can you get onto NO-SHO2?

Open the console with F1 in Rust and enter client.connect 96.39.213.36:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.