Server profile
Test
Offline, with 0 of 500 players on; ranked #15,247 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline 95.98.79.89:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|195/250
- Rustoria.co - EU East Long114/200
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU Main12/250
- Rustafied.com - EU Friday21/100
- Rustoria.co - EU East Medium27/225
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 10 hours have passed since its current world was created.
Server
What Rust version is live on Test?
Running on Windows, Test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 14 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
Where does Test run from?
A region is not published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.98.79.89:28015.
Tags
What is meant by each tag on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 14 days 10 hours ago, and it is offline now.
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,247, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
How to join
How can you get onto Test?
To connect, start Rust and enter client.connect 95.98.79.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.