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Rust Insights

Server profile

Duggy Solo

Offline, with 1 of 1 players on; ranked #14,084 of every public Rust server, the top 64%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,084ranktop 64%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:35 UTC25d ago 1 – running 1
Thu 1 Oct, 21:26 UTC FW26d ago 1 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average220/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average21/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average126/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average38/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Duggy Solo look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started.

On what schedule does Duggy Solo wipe?

Its rhythm cannot be read yet: Duggy Solo has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 13 hours have passed since its current world was created.

About the server

Which Rust version is Duggy Solo on?

Rust network protocol 2634 and build 166494 on Windows is what Duggy Solo runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Duggy Solo, and is it up at the moment?

The last sighting of Duggy Solo was 18 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Duggy Solo?

No region is published by Duggy Solo. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.90.237.100:28015.

Lists and tags

Which meanings sit behind the tags on Duggy Solo?

These tags come from Duggy Solo and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Duggy Solo turn up among the Rust Insights lists and filters?

Duggy Solo appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Duggy Solo right now?

The last time Duggy Solo was seen online was 18 days 9 hours ago, and it is offline now.

How does Duggy Solo compare with other Rust servers in the ranking?

Player hours over seven days put Duggy Solo at #14,084, within the top 64% of the ranked field.

Map and rules

What are the settings and rules for Duggy Solo?

The name of Duggy Solo does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Duggy Solo?

The game generates the map on Duggy Solo, which is procedural.

How to join

What is the way to join Duggy Solo?

To connect, start Rust and enter client.connect 95.90.237.100:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.