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Live edition53,688 playing on 11,669 servers

Rust Insights

Server profile

TestServer

Offline, with 1 of 10 players on; ranked #12,083 of every public Rust server, the top 54%. It last wiped 4d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#12,083ranktop 54%
4d agolast wipeno schedule published
2d 2hnext wipeFri 30 Oct, 12:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 12:10 UTC, in 2d 2h. Every Friday at 12:10 UTC · low confidence

7 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 2d 2hFri 30 Oct, 12:10 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 2hFri 6 Nov, 12:10 UTC
  4. 16d 2hFri 13 Nov, 12:10 UTC
  5. 23d 2hFri 20 Nov, 12:10 UTC
  6. 30d 2hFri 27 Nov, 12:10 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 37d 2hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:10 UTC4d ago 1 – running 0
Fri 16 Oct, 13:13 UTC11d ago 1 – 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average313/325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average35/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On TestServer, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does TestServer wipe, and on which day?

On TestServer, wipes are scheduled every Friday at 12:10 UTC. Friday 30 October at 12:10 UTC is when the next wipe is due. 4 days 21 hours have passed since its current world was created.

About the server

What Rust version is live on TestServer?

Running on Windows, TestServer is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has TestServer stayed online, and is it up now?

The last sighting of TestServer was 4 days 20 hours ago, and it is offline at present. The last 7 full days gave 2 of 168 hours up, or 1% of the time. On 9 October 2026 is when Rust Insights first saw it.

What location is listed for TestServer?

No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 95.83.11.41:28015 is where it answers.

Lists and tags

How should you read the tags listed for TestServer?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does TestServer turn up among the Rust Insights lists and filters?

TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on TestServer right now, and how does that number move?

The last time TestServer was seen online was 4 days 20 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.

How does TestServer compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts TestServer at #12,083, among the top 54% of all ranked servers.

Settings and rules

How is TestServer configured, and what rules apply?

The name of TestServer does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

How to join

What is the way to join TestServer?

Open the console with F1 in Rust and enter client.connect 95.83.11.41:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.