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Rust Insights

Server profile

Rust Local Map Test

Offline, with 0 of 5 players on; ranked #13,350 of every public Rust server, the top 62%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#13,350ranktop 62%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:36 UTC12d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average288/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average14/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average176/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average88/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rust Local Map Test?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Rust Local Map Test wipe, and how often?

The record of Rust Local Map Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 16 hours ago.

About the server

What Rust version is live on Rust Local Map Test?

Running on Windows, Rust Local Map Test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Rust Local Map Test, and is it online?

Rust Local Map Test is offline at the moment; the last time it was seen was 12 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 October 2026.

Where does Rust Local Map Test run from?

No region is published by Rust Local Map Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.56.193.70:28015.

Server tags

How should you read the tags listed for Rust Local Map Test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Rust Local Map Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust Local Map Test appear?

The Rust Insights lists that carry Rust Local Map Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Rust Local Map Test right now, and how does that number move?

Rust Local Map Test was last seen 12 days 1 hours ago and is offline right now.

How does Rust Local Map Test compare with other Rust servers in the ranking?

Player hours over seven days put Rust Local Map Test at #13,350, within the top 62% of the ranked field.

Settings and rules

How is Rust Local Map Test configured, and what rules apply?

The name of Rust Local Map Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rust Local Map Test?

A procedural map, generated by the game, is what Rust Local Map Test runs.

Connecting

How can you get onto Rust Local Map Test?

Open the console with F1 in Rust and enter client.connect 95.56.193.70:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.