Server profile
ServerName
Offline, with 1 of 1 players on; ranked #14,161 of every public Rust server, the top 64%. It last wiped 34d ago.
Offline 95.55.96.196:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|143/250
- Rustoria.co - EU East Long122/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium37/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 34 days 14 hours ago.
About the server
On what version does ServerName currently run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 34 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does ServerName run from?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.55.96.196:28015.
Server tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 34 days 14 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #14,161, within the top 64% of the ranked field.
Settings and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Type client.connect 95.55.96.196:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.