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Rust Insights

Server profile · EU

TEST

Offline, with 0 of 300 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 17d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 300 players now 0% full
07-day averagepeak –
#15,405ranktop 69% · #2590 in EU
17d agolast wipeweekly schedule
1d 18hnext wipeThu 29 Oct, 18:18 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct23 Oct27 Oct

Note: Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:18 UTC, in 1d 18h. Its weekly schedule tag · low confidence

1 days usual gap between real wipes
33% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 18hThu 29 Oct, 18:18 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 18:18 UTC
  4. 22d 18hThu 19 Nov, 18:18 UTC
  5. 29d 18hThu 26 Nov, 18:18 UTC
  6. 36d 19hThu 3 Dec, 19:00 UTCFW
  7. 43d 18hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago 0 – running 0
Sat 10 Oct, 14:54 UTC17d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC19d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average70/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  4. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average13/175
  5. TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average16/100
  6. RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 13 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does TEST look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does TEST wipe, and on which day?

The prediction for TEST follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:18 UTC. 17 days 8 hours have passed since its current world was created. The tags list wipes as weekly.

Server

On what version does TEST currently run?

Running on Windows, TEST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for TEST, and is it online?

TEST is offline at the moment; the last time it was seen was 5 days 4 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does TEST run from?

The EU tag is how TEST places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.52.241.30:28015.

Server tags

How should you read the tags listed for TEST?

These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts24 (Group limit): No team may exceed 24 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TEST appear?

TEST appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What does the population of TEST look like?

TEST is offline at the moment; the last sighting was 5 days 4 hours ago. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does TEST place?

In Europe, TEST is #2,590; across all ranked servers it is #15,405 on seven-day player hours, in the top 69%.

Map and rules

What are the settings and rules for TEST?

The name of TEST does not state a gather rate. 24 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is off: Valve's anti-cheat is not active.

Connecting

What is the way to join TEST?

Type client.connect 95.52.241.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts24
Group limit No team may exceed 24 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.