Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,609 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 95.46.158.248:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|398/350
- Rustoria.co - EU East Long204/225
- Rustoria.co - EU Main22/250
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU East Medium120/225
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 23 hours ago.
Server details
On what version does TEST currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for TEST. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 18 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.
Where does TEST run from?
There is no region published for TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.46.158.248:28015 is where it answers.
Tags
Which meanings sit behind the tags on TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what TEST publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TEST right now, and how does that number move?
TEST is offline at the moment; the last sighting was 18 days 17 hours ago.
How does TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST sits at #13,609, inside the top 61% of ranked servers.
Map and rules
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Join
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 95.46.158.248:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.