Server profile
PvE Сервер
Online, with 1 of 10 players on; ranked #5,570 of every public Rust server, the top 25%. It last wiped 18d ago.
Online 95.30.222.154:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does PvE Сервер wipe?
Its rhythm cannot be read yet: PvE Сервер has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 18 days 4 hours ago.
Server
What does performance look like on PvE Сервер?
The 48-hour average for server fps is 80, and 69 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 115,658. Memory use peaked at 3,105 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on PvE Сервер?
Running on Windows, PvE Сервер is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is PvE Сервер, and is it up at the moment?
PvE Сервер is currently reachable and online. About 43 minutes ago is when it last restarted, judged from the uptime it reports. The last 4 full days gave 18 of 96 hours up, or 19% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for PvE Сервер?
PvE Сервер publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.30.222.154:28015.
Server tags
What is meant by each tag on PvE Сервер?
These tags come from PvE Сервер and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PvE Сервер turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry PvE Сервер are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on PvE Сервер right now, and how does that number move?
At the time of this refresh, PvE Сервер holds 1 players on 10 slots. A weekly average of 1 players goes with a peak of 3. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 2 players.
How does PvE Сервер compare with other Rust servers in the ranking?
Player hours over seven days put PvE Сервер at #5,570, within the top 25% of the ranked field.
Map and rules
How is PvE Сервер configured, and what rules apply?
The name of PvE Сервер does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on PvE Сервер?
The game generates the map on PvE Сервер: procedural, size 4,250, seed 195570117. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join PvE Сервер?
Type client.connect 95.30.222.154:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.