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Live edition57,724 playing on 11,752 servers

Rust Insights

Server profile

My Server Name

Offline, with 0 of 500 players on; ranked #15,106 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,106ranktop 70%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:49 UTC13d ago 1 – running 0
Sun 11 Oct, 13:54 UTC17d ago 1 – 3.9 days 1
Thu 8 Oct, 08:25 UTC20d ago 1 – 3.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average69/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average80/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does My Server Name look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 12 hours ago.

Server details

What Rust version is live on My Server Name?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. You can only join if your game is on the same protocol; Steam handles that update.

Has My Server Name stayed online, and is it up now?

Offline at the moment, My Server Name was last seen 13 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 5 October 2026.

Where does My Server Name run from?

There is no region published for My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.27.87.249:28015.

Server tags

How should you read the tags listed for My Server Name?

When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My Server Name appear?

The Rust Insights lists that carry My Server Name are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on My Server Name right now, and how does that number move?

My Server Name was last seen 13 days 8 hours ago and is offline right now.

How does My Server Name compare with other Rust servers in the ranking?

On player hours for the last seven days, My Server Name sits at #15,106, inside the top 70% of ranked servers.

Settings and rules

How is My Server Name configured, and what rules apply?

Nothing about gather rate is given in the name of My Server Name. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Join

What is the way to join My Server Name?

Type client.connect 95.27.87.249:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.