Server profile · EU
Name of Server as Shown on the Client Server List
Offline, with 0 of 100 players on; ranked #16,860 of every public Rust server, the top 71%. It last wiped 29d ago.
Offline EU 95.27.48.146:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Monday 2 November, 20:17 UTC, in 5d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 10hMon 2 Nov, 20:17 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 12d 10hMon 9 Nov, 20:17 UTC
- 19d 10hMon 16 Nov, 20:17 UTC
- 26d 10hMon 23 Nov, 20:17 UTC
- 33d 10hMon 30 Nov, 20:17 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 40d 10hMon 7 Dec, 20:17 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 20:17 UTC29d ago | 1 | – | running | 0 |
| Fri 25 Sep, 06:28 UTC33d ago | 1 | – | 3.6 days | 0 |
| Fri 18 Sep, 07:49 UTC40d ago | 1 | halved by day 3 | 6.9 days | 0 |
| Thu 17 Sep, 17:04 UTC40d ago | 1 | – | 0.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On Name of Server as Shown on the Client Server List, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 11 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
Its tag sets the prediction: too few wipes on Name of Server as Shown on the Client Server List are on record to confirm the schedule. Monday 2 November at 20:17 UTC is when the next wipe is due. This world dates from 29 days 13 hours ago. The tags list wipes as weekly.
Server details
What Rust version is live on Name of Server as Shown on the Client Server List?
Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
The last sighting of Name of Server as Shown on the Client Server List was 28 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for Name of Server as Shown on the Client Server List?
Its EU tag is what Name of Server as Shown on the Client Server List uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 95.27.48.146:28015 is where it answers.
Lists and tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
When the game's server browser reads Name of Server as Shown on the Client Server List, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts60 (Group limit): No team may exceed 60 players; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List was last seen 28 days 17 hours ago and is offline right now.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
On the seven-day player-hours measure, Name of Server as Shown on the Client Server List is #16,860, in the top 71% of all ranked servers and #2,570 in Europe.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. 60 players is the most a group can hold. You get battlefield as the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
Which map is live on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 95.27.48.146:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.