Server profile
nameserver
Offline, with 1 of 2 players on; ranked #13,897 of every public Rust server, the top 60%. It last wiped 42d ago.
Offline 95.26.248.153:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|812/850
- Rustoria.co - EU Main59/250
- Rusty Moose |EU Main|126/250
- Rustoria.co - EU East Long510/575
- Rustoria.co - EU East Medium316/350
- Rustafied.com - EU Friday231/325
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 42 days 8 hours ago.
About the server
What Rust version is live on nameserver?
The Rust build is network protocol 2633 and build 163493, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
Offline at the moment, nameserver was last seen 26 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.248.153:28015.
Server tags
Which meanings sit behind the tags on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
nameserver is offline at the moment; the last sighting was 26 days ago.
How does nameserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts nameserver at #13,897, among the top 60% of all ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 95.26.248.153:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.