Server profile
ServerName
Offline, with 1 of 1 players on; ranked #9,477 of every public Rust server, the top 43%. It last wiped 4d ago.
Offline 95.26.186.61:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|399/425
- Rustoria.co - EU Main24/250
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU East Long185/200
- Rustoria.co - EU East Medium69/200
- Rustafied.com - EU Friday82/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on ServerName?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 3 days 9 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 24 October 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.186.61:28015.
Server tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
ServerName appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of ServerName look like?
ServerName was last seen 3 days 9 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #9,477, among the top 43% of all ranked servers.
Map and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
What is the way to join ServerName?
Type client.connect 95.26.186.61:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.