Server profile
ServerName
Offline, with 1 of 1 players on; ranked #12,993 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline 95.26.186.52:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/725
- Rustoria.co - EU East Long478/525
- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/225
- Rustoria.co - EU East Medium260/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 4 hours ago.
Server
What Rust version is live on ServerName?
The Rust build is network protocol 2634 and build 167781, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerName stayed online, and is it up now?
The last sighting of ServerName was 11 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for ServerName?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.26.186.52:28015.
Lists and tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 11 days 7 hours ago and is offline right now.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #12,993, within the top 60% of the ranked field.
Rules and settings
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How do you connect to ServerName?
Type client.connect 95.26.186.52:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.