Server profile
ServerName
Offline, with 1 of 1 players on; ranked #14,558 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 95.26.186.225:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 31 days 6 hours ago.
About the server
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 30 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.
What location is listed for ServerName?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.26.186.225:28015.
Lists and tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
ServerName appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
The last time ServerName was seen online was 30 days ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #14,558, within the top 61% of the ranked field.
Rules and settings
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How can you get onto ServerName?
Type client.connect 95.26.186.225:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.