Server profile
ServerName
Offline, with 1 of 1 players on; ranked #13,804 of every public Rust server, the top 61%. It last wiped 23d ago.
Offline 95.26.186.0:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|616/700
- Rustoria.co - EU Main41/250
- Rusty Moose |EU Main|76/250
- Rustoria.co - EU East Long316/400
- Rustoria.co - EU East Medium140/200
- Rustafied.com - EU Friday138/225
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 13 hours have passed since its current world was created.
Server
What Rust version is live on ServerName?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 22 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.186.0:28015.
Lists and tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
ServerName was last seen 22 days 15 hours ago and is offline right now.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #13,804, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
What is the way to join ServerName?
Type client.connect 95.26.186.0:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.