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Rust Insights

Server profile

Testing server

Offline, with 1 of 1 players on; ranked #12,835 of every public Rust server. It last wiped 44d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#12,835rankno region published
44d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average5/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average0/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
  6. ほしラス2EA · no group limit · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

When does Testing server wipe, and how often?

Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 44 days have passed since its current world was created.

Server

What Rust version is live on Testing server?

Running on Windows, Testing server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Testing server, and is it up at the moment?

Testing server is offline at the moment; the last time it was seen was 43 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.

What location is listed for Testing server?

There is no region published for Testing server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.26.136.88:28015.

Lists and tags

Which meanings sit behind the tags on Testing server?

The tags gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): 1 slots in total; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Testing server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Testing server appear?

Testing server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population history

What does the population of Testing server look like?

Testing server was last seen 43 days 23 hours ago and is offline right now.

Where does Testing server sit in the rankings?

The player-hours ranking for the last seven days puts Testing server at #12,835, among the top – of all ranked servers.

Map and rules

How is Testing server configured, and what rules apply?

No gather rate appears in the name of Testing server. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Testing server?

A procedural map, generated by the game, is what Testing server runs.

How to join

How do you connect to Testing server?

Type client.connect 95.26.136.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp1
Max players 1 slots in total.
ts0
Group limit Team play is disabled.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.