Skip to the story

Live edition36,954 playing on 11,621 servers

Rust Insights

Server profile

my test server

Offline, with 1 of 15 players on; ranked #10,828 of every public Rust server, the top 49%. It last wiped 3d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
17-day averagepeak 1
#10,828ranktop 49%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC3d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average23/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does my test server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does my test server wipe?

Too few wipes are on record for my test server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 8 hours ago.

About the server

On what version does my test server currently run?

Running on Windows, my test server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is my test server, and is it up at the moment?

Offline at the moment, my test server was last seen 3 days 7 hours ago. The last 4 full days gave 3 of 96 hours up, or 3% of the time. Rust Insights first logged this server on 23 October 2026.

In which location does my test server sit?

No region is published by my test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.25.134.167:28015.

Tags

How should you read the tags listed for my test server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what my test server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature my test server?

These Rust Insights lists include my test server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on my test server right now?

my test server was last seen 3 days 7 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

Where does my test server sit in the rankings?

On player hours for the last seven days, my test server sits at #10,828, inside the top 49% of ranked servers.

Settings and rules

What are the settings and rules for my test server?

The name of my test server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on my test server?

The game generates the map on my test server, which is procedural.

How to join

How do you connect to my test server?

Open the console with F1 in Rust and enter client.connect 95.25.134.167:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.