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Rust Insights

Server profile · EU

testserver

Offline, with 0 of 200 players on; ranked #15,225 of every public Rust server, the top 70%. It last wiped 14d ago.

Filed under trio weekly wipes moddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak –
#15,225ranktop 70% · #2586 in EU
14d agolast wipeweekly schedule
5d 14hnext wipeTue 3 Nov, 13:12 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Note: Top 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 13:12 UTC, in 5d 14h. Its weekly schedule tag · low confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 5d 14hTue 3 Nov, 13:12 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 12d 14hTue 10 Nov, 13:12 UTC
  4. 19d 14hTue 17 Nov, 13:12 UTC
  5. 26d 14hTue 24 Nov, 13:12 UTC
  6. 33d 14hTue 1 Dec, 13:12 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hTue 8 Dec, 13:12 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:12 UTC15d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 62 on average136/200
  2. TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average15/100
  3. [GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10EU · trio · weekly · 2 on average10/200
  4. ParaBellum Rust Х50\Max3\No WorkbenchEU · trio · weekly · 1 on average0/100
  5. Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 135 on average19/150
  6. Rustafied.com - EU Trio - MondayEU · trio · weekly · 114 on average197/325

The short version

Quick answers

From the figures on this page.

Wipe days

On testserver, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does testserver wipe, and how often?

The prediction for testserver follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Tuesday 3 November at 13:12 UTC. 14 days 12 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server details

What Rust version is live on testserver?

Rust network protocol 2634 and build 167781 on Windows is what testserver runs. You can only join if your game is on the same protocol; Steam handles that update.

Has testserver stayed online, and is it up now?

The last sighting of testserver was 14 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

Where does testserver run from?

The EU tag is how testserver places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.24.232.255:28015 is where it answers.

Server tags

How should you read the tags listed for testserver?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe are what testserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does testserver turn up among the Rust Insights lists and filters?

testserver appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Population history

How many players are on testserver right now?

testserver was last seen 14 days 2 hours ago and is offline right now.

How does testserver compare with other Rust servers in the ranking?

In Europe, testserver is #2,586; across all ranked servers it is #15,225 on seven-day player hours, in the top 70%. Within its trio group, the position is #531.

Rules and settings

What settings and rules apply on testserver?

No gather rate appears in the name of testserver. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Join

What is the way to join testserver?

Open the console with F1 in Rust and enter client.connect 95.24.232.255:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts3
Group limit Team size is capped at 3.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.