Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,982 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 95.24.166.123:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|390/350
- Rustoria.co - EU East Long200/225
- Rustoria.co - EU Main22/250
- Rusty Moose |EU Main|26/250
- Rustoria.co - EU East Medium111/225
- Rustafied.com - EU Friday38/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TEST wipe, and on which day?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 21 hours ago.
Server details
What Rust version is live on TEST?
The Rust build is network protocol 2634 and build 166652, running on Windows, for TEST. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST, and is it up at the moment?
The last sighting of TEST was 21 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 6 October 2026.
Where does TEST run from?
There is no region published for TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.24.166.123:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of TEST look like?
The last time TEST was seen online was 21 days 20 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #15,982, inside the top 71% of ranked servers.
Settings and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Join
How do you connect to TEST?
To connect, start Rust and enter client.connect 95.24.166.123:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.