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Rust Insights

Server profile · EU

ТЕСТОВЫЙ СЕРВЕР || TEST SERVER

Online, with 0 of 1 players on; ranked #10,560 of every public Rust server, the top 47%. It last wiped 5d ago.

Filed under weekly wipes vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 1 players now 0% full
07-day averagepeak 1
#10,560ranktop 47% · #2312 in EU
5d agolast wipeweekly schedule
1d 10hnext wipeFri 30 Oct, 11:12 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Note: Top 47% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 11:12 UTC, in 1d 10h. Its weekly schedule tag · low confidence

19 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 10hFri 30 Oct, 11:12 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 10hFri 6 Nov, 11:12 UTC
  4. 15d 10hFri 13 Nov, 11:12 UTC
  5. 22d 10hFri 20 Nov, 11:12 UTC
  6. 29d 10hFri 27 Nov, 11:12 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 10hFri 4 Dec, 11:12 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:12 UTC5d ago 1 – running 0
Sun 4 Oct, 10:50 UTC24d ago 0 – 19 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  4. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average10/175
  5. TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average8/100
  6. RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER wipe, and on which day?

The prediction for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 11:12 UTC. 5 days 13 hours have passed since its current world was created. The tags list wipes as weekly.

About the server

How well does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER perform?

Server fps averaged 240 over 48 hours; the lowest reading was 239. The world held a peak of 3,153 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,040 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

Rust network protocol 2635 and build 168909 on Linux is what ТЕСТОВЫЙ СЕРВЕР || TEST SERVER runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, and is it online?

At the time of this check ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. On 27 September 2026 is when Rust Insights first saw it.

What location is listed for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

The EU tag is how ТЕСТОВЫЙ СЕРВЕР || TEST SERVER places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.217.192.157:20510 is where it answers.

Server tags

What is meant by each tag on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe are what ТЕСТОВЫЙ СЕРВЕР || TEST SERVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER appear?

The Rust Insights lists that carry ТЕСТОВЫЙ СЕРВЕР || TEST SERVER are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

How many players are on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER right now, and how does that number move?

Of its 1 slots, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

Where does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER sit in the rankings?

On the seven-day player-hours measure, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is #10,560, in the top 47% of all ranked servers and #2,312 in Europe.

Rules and settings

How is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER configured, and what rules apply?

Nothing about gather rate is given in the name of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

Size 3,100 and seed 1337 define the procedural map on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How can you get onto ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

To connect, start Rust and enter client.connect 95.217.192.157:20510 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://hosting.alkad.org/.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.