Server profile
Funzone1
Offline, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 70%. It last wiped 18d ago.
Offline 95.216.61.213:60418 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:34 UTC18d ago | 0 | – | running | 0 |
| Tue 15 Sep, 18:05 UTC44d ago | 1 | halved by day 1 | 25.9 days | 0 |
| Mon 14 Sep, 13:25 UTC45d ago | 1 | – | 1.2 days | 0 |
| Sun 13 Sep, 18:07 UTC46d ago | 0 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Funzone1?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does Funzone1 wipe, and on which day?
Each month Funzone1 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 2 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
On what version does Funzone1 currently run?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Funzone1. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Funzone1, and is it online?
Offline at the moment, Funzone1 was last seen 9 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Funzone1?
A region is not published by Funzone1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.216.61.213:60418.
Server tags
What is meant by each tag on Funzone1?
These tags come from Funzone1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Funzone1?
These Rust Insights lists include Funzone1: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of Funzone1 look like?
The last time Funzone1 was seen online was 9 days 11 hours ago, and it is offline now.
Where does Funzone1 sit in the rankings?
On player hours for the last seven days, Funzone1 sits at #15,348, inside the top 70% of ranked servers.
Settings and rules
What settings and rules apply on Funzone1?
The name of Funzone1 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Funzone1?
Funzone1 runs a procedural map of size 4,500 with seed 734127336, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Funzone1?
Type client.connect 95.216.61.213:60418 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.