Server profile
Rust-devcustomer
Offline, with 0 of 50 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 12d ago.
Offline 95.216.38.93:25565 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|344/400
- Rustoria.co - EU East Long459/500
- Rusty Moose |EU Main|982/1000
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main50/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rust-devcustomer wipe, and on which day?
Too few wipes are on record for Rust-devcustomer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 16 hours have passed since its current world was created.
Server
Which Rust version is Rust-devcustomer on?
Running on Linux, Rust-devcustomer is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Rust-devcustomer, and is it up at the moment?
Offline at the moment, Rust-devcustomer was last seen 8 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.
Where does Rust-devcustomer run from?
There is no region published for Rust-devcustomer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.216.38.93:25565.
Server tags
How should you read the tags listed for Rust-devcustomer?
When the game's server browser reads Rust-devcustomer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust-devcustomer?
The Rust Insights lists that carry Rust-devcustomer are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Rust-devcustomer right now, and how does that number move?
Rust-devcustomer was last seen 8 days 5 hours ago and is offline right now.
Where does Rust-devcustomer sit in the rankings?
Player hours over seven days put Rust-devcustomer at #15,432, within the top 69% of the ranked field.
Settings and rules
How is Rust-devcustomer configured, and what rules apply?
Nothing about gather rate is given in the name of Rust-devcustomer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on Rust-devcustomer?
Size 3,000 and seed 1 define the procedural map on Rust-devcustomer, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Rust-devcustomer?
Type client.connect 95.216.38.93:25565 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.