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Rust Insights

Server profile

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Offline, with 0 of 100 players on; ranked #15,235 of every public Rust server, the top 70%. It last wiped 11d ago.

Filed under 2x trio weekly wipes moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,235ranktop 70%
11d agolast wipeweekly schedule
2d 4hnext wipeSat 31 Oct, 06:45 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep2 Oct7 Oct13 Oct18 Oct24 Oct

Note: Top 70% of all ranked servers, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 06:45 UTC, in 2d 4h. Its weekly schedule tag · low confidence

7.3 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 2d 4hSat 31 Oct, 06:45 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 9d 4hSat 7 Nov, 06:45 UTC
  4. 16d 4hSat 14 Nov, 06:45 UTC
  5. 23d 4hSat 21 Nov, 06:45 UTC
  6. 30d 4hSat 28 Nov, 06:45 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 37d 4hSat 5 Dec, 06:45 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:45 UTC11d ago 1 – running 0
Sat 10 Oct, 07:00 UTC18d ago 1 halved by day 5 7 days 1
Fri 2 Oct, 15:07 UTC26d ago 0 – 7.7 days 0
Fri 2 Oct, 07:10 UTC26d ago 0 – 0.3 days 0
Sun 13 Sep, 17:44 UTC45d ago 1 halved by day 5 18.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 255 on average1/500
  2. WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average20/200
  3. Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 176 on average13/100
  4. Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 133 on average45/300
  5. MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 131 on average20/350
  6. [EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 69 on average6/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

How often does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe, and on which day?

Too few wipes are on record for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Saturday 31 October at 06:45 UTC. This world dates from 11 days 19 hours ago. A weekly wipe schedule is published in its tags.

Server

On what version does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | currently run?

Running on Windows, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and is it online?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is offline at the moment; the last time it was seen was 11 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sit?

The name of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.182.82.154:28015.

Lists and tags

How should you read the tags listed for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

When the game's server browser reads DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts3 (Group limit): A team holds 3 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | turn up among the Rust Insights lists and filters?

These Rust Insights lists include DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | right now?

The last time DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | was seen online was 11 days 8 hours ago, and it is offline now.

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sit in the rankings?

On player hours for the last seven days, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sits at #15,235, inside the top 70% of ranked servers. Within its trio group, the position is #527.

Map and rules

What are the settings and rules for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Going by its name, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | gathers at 2x. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The map on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is procedural and the game generates it.

How to join

How can you get onto DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Type client.connect 95.182.82.154:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts3
Group limit A team holds 3 players at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.