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Rust Insights

Server profile

[PVE]Кемеровский|Classic|Русский|Мирный

Online, with 0 of 200 players on; ranked #4,182 of every public Rust server, the top 19%. It last wiped 11d ago.

Filed under moddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak 2
#4,182ranktop 19%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
25% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:22 UTC11d ago 3 – running 1
Fri 9 Oct, 11:15 UTC18d ago 2 held half 6.6 days 1
Thu 8 Oct, 09:55 UTC19d ago 2 – 1.1 days 0
Sun 4 Oct, 01:54 UTC23d ago 4 halved by day 2 4.3 days 1
Fri 2 Oct, 13:23 UTC25d ago 2 – 1.5 days 1
Fri 2 Oct, 00:18 UTC25d ago 2 – 0.5 days 0
Mon 28 Sep, 11:12 UTC29d ago 2 held half 3.5 days 1
Wed 23 Sep, 14:33 UTC34d ago 2 held half 4.9 days 1
Sat 19 Sep, 16:35 UTC38d ago 3 held half 3.9 days 1
Fri 18 Sep, 14:43 UTC39d ago 3 – 1.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average190/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average164/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average29/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [PVE]Кемеровский|Classic|Русский|Мирный?

The average busiest point of its recent wipes was 2 players. 24 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does [PVE]Кемеровский|Classic|Русский|Мирный wipe, and on which day?

There is no next wipe to predict: [PVE]Кемеровский|Classic|Русский|Мирный wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 18 hours ago.

Server

Does [PVE]Кемеровский|Classic|Русский|Мирный hold a steady frame rate?

Average server fps over the last 48 hours was 48, with a floor of 20. Buildings, deployables and the rest took the entity count as high as 133,213. The highest memory figure was 4,525 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [PVE]Кемеровский|Classic|Русский|Мирный on?

Running on Linux, [PVE]Кемеровский|Classic|Русский|Мирный is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has [PVE]Кемеровский|Classic|Русский|Мирный stayed online, and is it up now?

[PVE]Кемеровский|Classic|Русский|Мирный is currently reachable and online. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [PVE]Кемеровский|Classic|Русский|Мирный sit?

The name of [PVE]Кемеровский|Classic|Русский|Мирный points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 95.182.102.35:28015.

Server tags

Which meanings sit behind the tags on [PVE]Кемеровский|Classic|Русский|Мирный?

When the game's server browser reads [PVE]Кемеровский|Classic|Русский|Мирный, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [PVE]Кемеровский|Classic|Русский|Мирный turn up among the Rust Insights lists and filters?

[PVE]Кемеровский|Classic|Русский|Мирный appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of [PVE]Кемеровский|Classic|Русский|Мирный look like?

Of its 200 slots, [PVE]Кемеровский|Classic|Русский|Мирный currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 2 players.

Where does [PVE]Кемеровский|Classic|Русский|Мирный sit in the rankings?

On player hours for the last seven days, [PVE]Кемеровский|Classic|Русский|Мирный sits at #4,182, inside the top 19% of ranked servers.

Settings and rules

What are the settings and rules for [PVE]Кемеровский|Classic|Русский|Мирный?

The name of [PVE]Кемеровский|Classic|Русский|Мирный does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [PVE]Кемеровский|Classic|Русский|Мирный?

Size 4,500 and seed 423150816 define the procedural map on [PVE]Кемеровский|Classic|Русский|Мирный, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to [PVE]Кемеровский|Classic|Русский|Мирный?

Open the console with F1 in Rust and enter client.connect 95.182.102.35:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.