Server profile
Test
Offline, with 1 of 2 players on; ranked #13,305 of every public Rust server. It last wiped 41d ago.
Offline 95.179.39.212:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|346/400
- Rustoria.co - EU East Long454/500
- Rusty Moose |EU Main|985/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main43/250
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test wipe?
Too few wipes are on record for Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 41 days 5 hours have passed since its current world was created.
About the server
Which Rust version is Test on?
Running on Windows, Test is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 40 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.179.39.212:28015.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 40 days 19 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #13,305, inside the top – of ranked servers.
Settings and rules
What settings and rules apply on Test?
Nothing about gather rate is given in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
How to join
How do you connect to Test?
Type client.connect 95.179.39.212:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.