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Rust Insights

Server profile

My Server

Offline, with 3 of 50 players on; ranked #10,195 of every public Rust server, the top 44%. It last wiped 36d ago.

Filed under
Launch Rust and join
3/ 50 players now 6% full
07-day averagepeak –
#10,195ranktop 44%
36d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
67% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepMon 21 SepSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC36d ago 4 – running 0
Mon 21 Sep, 17:09 UTC37d ago 4 – 1.1 days 0
Sun 20 Sep, 17:12 UTC38d ago 7 – 1 days 2
Fri 18 Sep, 18:23 UTC40d ago 7 – 2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average399/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average51/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at My Server?

The average busiest point of its recent wipes was 5 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does My Server wipe, and how often?

There is no next wipe to predict: My Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 36 days 15 hours ago.

Server details

Which Rust version is My Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has My Server stayed online, and is it up now?

Offline at the moment, My Server was last seen 36 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.

Where does My Server run from?

A region is not published by My Server. Rust Insights reports the location a server declares, not the physical place of the machine. 95.179.116.158:28015 is where it answers.

Server tags

What is meant by each tag on My Server?

When the game's server browser reads My Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does My Server appear?

These Rust Insights lists include My Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on My Server right now, and how does that number move?

The last time My Server was seen online was 36 days 14 hours ago, and it is offline now.

How does My Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts My Server at #10,195, among the top 44% of all ranked servers.

Map and rules

What settings and rules apply on My Server?

Nothing about gather rate is given in the name of My Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on My Server?

A procedural map, generated by the game, is what My Server runs.

Join

How do you connect to My Server?

Open the console with F1 in Rust and enter client.connect 95.179.116.158:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.